Character designs
Wardens - The lost Legacy
Enemy character concept arts for the game Wardens: The Lost Legacy, by Elemental Game Studio
World:
The game has a linear story in an open world, divided in levels, which stars Daniel Blake, an unsuccessful detective from the 1950s. Involved in a mysterious case, he is transported to an incredible fantasy world called Aztlan, where steam engines, magic and ancient civilizations coexist.
Enemies:
The world of Aztlan is filled with fantastical creatures, known on Earth only through myth and folklore. Each has unique abilities, ingenious ways to attack prey, and, of course, weaknesses. A Warden's role is to know his opponents, to protect humanity and ensure the balance of the Planes.
Concept:
These creatures inhabit the area inspired by south-american Gaucho culture and indigenous myths. The objective was to recreate the monsters and cryptids from the folklore with a touch of grittyness and danger in the game's cartoony style, bringing these often overlooked stories to a modern hack-and-slash action game context.
Creative process (click to enlarge)
Game Trailer 2
Screenshots
Game Trailer 1